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Do we really need another Star Wars wargame? Yes, and this is it

Do we really need another Star Wars wargame? Yes, and this is it

Enlarge / A fully painted stormtrooper battalion at last year's Essen game show. (credit: Owen Duffy) If you"re a Star Wars fan, you may compass felt a virgin disturbance in the Force. Don"t be alarmed, though-it"s conscientious the upcoming (March 22) release of a advanced tabletop game from Fantasy Flight Games, and it"s allot against the backdrop of the titanic battle between the brave Jedi and the villainous Sith Lords. This is not the publisher"s inceptive foray into the Star Wars franchise, of course. In fact, FFG already offers a dizzying array of games establish in a galaxy far, far away. Are you looking for intense, adrenaline-pumping dogfights between squadrons of elite fighter pilots?

Modders try to fix what Square Enix broke with PC Chrono Trigger port

Enlarge / With some filters and mod attempt on the in-game sprites, the Computer harbour of Chrono Trigger is already looking a collection better. (credit: Steam ) When Square Enix launched a Machine history of RPG classic Chrono Trigger on Steam behind week, almost 23 elderliness after the SNES infant came out, fans were surprised. That suprise quickly morphed into dismay as fans noticed some ugly HD filtering on classic aspect sprites and background art, as hearty as lazy, big-buttoned menus that case comparable they came from a port of the iPhone account of the game. (TouchArcade is quick to location away the differences that truly cause the Personal computer narration flash worse.

Final Fantasy XV for Windows should have been a mess, but it s the opposite

Enlarge (credit: Square Enix) The open-world RPG Final Fantasy XV has last of all launched for Windows PCs ($49.99 at Steam, Windows Store ), roughly 15 months after its console predecessor. Up until this week, we weren't so definite this closest novel would be price playing. Nearly six months ago to the day, Square Enix invited us to select a world's-first peep at FFXV 's Personal computer version. It wasn't favorable news. The clearly incomplete preview shape included everything in our worst PC-port nightmares: messy mouse-and-keyboard support, incorrect resolution scaling, awful tweaking options, and a frame degree individual a giant could love.

Sega s Yakuza 6 demo accidentally included the full game

Artist's view of Yakuza 6 fans that missed away on the early access to the all-inclusive game wound up a demo download. A demo legend of Yakuza 6: The Song of Life released for the PlayStation 4 yesterday surprisingly included access to the unabridged game for multiplied players, hearty before its authenticated release gone of Japan. Sega has taken down the demo temporarily as it works to true the issue. The 30GB demo download for Yakuza 6 contained the facts needed for the filled game, an apparent drill to let demo players easily and eventually upgrade to a entire obtain without losing their early progress. But alive with demo players quickly discovered they could advance in the demo even farther than the intended Event 1 column erect in an earlier Japanese demo;

Into the Breach review: Starship Troopers meets chess in a tactics masterpiece

Enlarge / Sorry to disrupt this dystopian scene from the game Into the Breach with our praise. On the contrary we didn't require you to miss how even we cherishing this game. (credit: Subset Games / Aurich Lawson ) My favourite games-video, board, outdoor, whatever-stand away thanks to of the stories they inadvertently rope me into. And I don't niggardly pre-written ones. At their best, these games combine otherworldly, world-saving stakes with luxuriant challenges, just ways to moved them, and a sprinkling of come-from-behind momentum shifts on either side. I get had the cockeyed joy of playing Into the Breach, the newest game from the makers of 2012's indie hit FTL, for a sporadic months.

The state of iOS game development, according to the creators of Alto s Odyssey

Enlarge / Alto's Odyssey on an iPhone 7. (credit: Samuel Axon) 2015's Alto's Adventure was a surprize hit. It launched on iOS as a premium merriment with no microtransactions, and it landed at the top of App Store charts all over the world. It was developed by Body Alto, a collaboration between a Canadian gathering called Snowman and artist Harry Nesbitt, which had not formerly published a game. Its sequel, Alto's Odyssey, launched this week to categorical reception once again-the game has a 91 on Metacritic. On iOS, Adventure has no in-app purchases (IAP) other than a physical gear store that is unrelated to gameplay. On a platform loaded with free-to-play games that aren't indeed so free-to-play thanks to convoluted microtransaction schemes, individual a infrequent games close the clement of eminence Adventure has without IAP.

ESRB defends fun loot boxes as it starts labeling all in-game purchases Updated

Enlarge / As an example, here's Quake Champions ' loot box scheme, with the paid boxes' prices hiding endure a confusing "secondary" currency. (The sport has two kinds of coins: ones that can sole be earned, and ones that can one shot be purchased with corporeal money. A plenty of loot-box games complete the twin confusing thing.) The Entertainment Software Adjudjing Board (ESRB) nowadays announced that all physical, boxed games that cover in-game purchases testament insert a fame notifying purchasers of that circumstance "in the near future." The fresh programme expands on a homogenous "digital purchases" designation that already appears alongside the ratings for particularly downloadable games that breeze in on some digital storefronts.

Nintendo finally catches up to other console makers, allows user game reviews

While Nintendo has frequently led the gaming terrene in innovations and experiments, it has equal as much been in a last-place position. This has been a specific topic with its online services, from network connectivity to online shops. As a result, the company's stealth renew on Friday came as a bit of a surprise: Nintendo last of all rolled gone a full-fledged user-review operation on Nintendo.com. As spotted by Polygon, starting today, anyone who has played a Nintendo Switch or Nintendo 3DS diversion (verified by play account tracked on a linked MyNintendo account) can publish a plentiful sport march past at the company's accredited site.

War Stories: Thief s intuitive stealth system wasn t intuitive to design

Video gunfire by Justin Wolfson, edited by Shelter Manansala. Click here for transcript. Older Personal computer gamers who were playing games in the behind '90s and early 2000s potential hold a soft spot in their hearts for Looking Glass Studios. The company's two best-known properties are Thief and System Shock, though Looking Glass was too bonded for the visually stunning Flight Unlimited and, of course, Ultima Underworld. Although financial troubles at publisher Eidos Interactive (caused in factor by the action of the very funny chips cavity that was Daikatana ) led to the eventual dissolution and sale of Looking Glass, the studio left an outsized footprint on the legend of Computer gaming ended its champion games.

King of Kong star says original tape will prove his disputed scores Updated

Enlarge / Mitchell alone obliquely addressed countless of the accusations false against him in a lengthy argument on The East Side Dave expo earlier this week. (credit: The East Side Dave Show ) Over the weekend, Donkey Kong Forum moderator Jeremy Early removed competitive video gamer Billy Mitchell's highest claimed Donkey Kong scores from the forum after presenting imaginable evidence that these scores were achieved via MAME emulation rather than on actual arcade hardware. Mitchell addressed those accusations publicly for the beginning future on an chapter of The East Side Dave panoply recorded Tuesday (subscription required). After a far-off and meandering dialogue about his occupation both before and after The Czar of Kong documentary helped lift his media profile, Mitchell did acknowledge that "the film footage that [Young] has.

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